Tooltip
Summons 3 treants to attack enemy targets for 30 sec.
How it works
Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Force of Nature is built from 2 client effects, applied in this order:
- Effect 1 is Summon (effect type 28). Its base value is 3.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 226. Its area radius is 2 yards. It ticks every 0.2 sec, 150 times over the full 30 sec.
What it does
Force of Nature is a Nature spell with an instant cast, a range of 30 yards, a 3 min cooldown and effects that last 30 sec. When cast it summons a creature and applies an aura in a 2 yard radius every 0.2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Burning Crusade client, build 2.5.6.70006. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Cooldown | 3 min |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 30 sec |
| Proc chance | Always |
| Effect #1 | Summon (28) Value: 3 Misc value: 1964, 61 |
| Effect #2 | Apply Aura (6) Aura type id 226 Radius: 2 yards Period: every 0.2 sec |
Raw client values from the Burning Crusade client, build 2.5.6.70006. Where the game data carries no name for an id, the id is shown as is.