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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Force of Nature

Spell

Force of Nature

Nature

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Druid

Instant castLong Range

Summons a Treant which will immediately root your current target for 30 sec.

Force of Nature

Tooltip

Summons a Treant which will immediately root your current target for 30 sec. The Treant will cast Wrath at that target for to Nature damage every 2 sec. Lasts 15 sec. Maximum 3 charges.

How it works

It works on charges (charge category 1440); the charge count and recharge time live in a client table the datamine does not carry, so they are not stated here.

Force of Nature is built from 2 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3).
  2. Effect 2 is Summon (effect type 28). Its base value is 1.

What it does

Force of Nature is a Nature spell with an instant cast, a range of 40 yards and effects that last 15 sec. When cast it summons a creature.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range40 yards (Long Range)
Cast timeInstant
ChargesCharge category id 1440 (charge count not in the datamine)
Duration15 sec
Effect #1Dummy (3)
Effect #2Summon (28)
Value: 1
Misc value: 1964, 3097

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

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