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The Burning CrusadeThe Burning Crusade 2.5.6 · Outland, the Dark Portal and Shattrath · client build 2.5.6.70006Also on WoW Forever · Classic Era · Wrath of the Lich King · MoP Classic · Retail (Midnight)
Quake

Spell

Quake

Physical

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Instant castSelf Only

Physical spell.

Quake

How it works

Its aura procs every time its trigger condition is met.

Quake is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. Its area radius is 100 yards. It ticks every 1 sec, 7 times over the full 7 sec. It triggers Quake.
  2. Effect 2 is effect type 77, which the datamine does not name. Its area radius is 100 yards.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 100 yards.

What it does

Quake is a spell with an instant cast, no range (it targets the caster) and effects that last 7 sec. When cast it applies an aura in a 100 yard radius every 1 sec and applies an aura in a 100 yard radius. It also casts Quake (record #30658).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Burning Crusade client, build 2.5.6.70006. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration7 sec
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 23
Radius: 100 yards
Period: every 1 sec
Trigger spell: Quake
Effect #2Effect 77
Radius: 100 yards
Effect #3Apply Aura (6)
Aura type id 12
Radius: 100 yards

Raw client values from the Burning Crusade client, build 2.5.6.70006. Where the game data carries no name for an id, the id is shown as is.

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