Tooltip
Inflicts normal damage plus 500 to an enemy, causing it to bleed for 2550 damage over 10 sec.
How it works
Its aura procs every time its trigger condition is met.
Ravage is built from 2 client effects, applied in this order:
- Effect 1 is Weapon Damage (effect type 58). Its base value is 500. It scales with 1 times spell power.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 510 per tick. It ticks every 2 sec, 5 times over the full 10 sec (2550 base in total).
What it does
Ravage is a Physical spell with an instant cast, a range of 5 yards and effects that last 10 sec. When cast it deals weapon damage (base value 500) and applies an aura every 2 sec. The client files the whole spell under the bleeding mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Burning Crusade client, build 2.5.6.70006. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Duration | 10 sec |
| Mechanic | Bleeding |
| Proc chance | Always |
| Effect #1 | Weapon Damage (58) Value: 500 Spell power coefficient: 1 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 510 Period: every 2 sec |
Raw client values from the Burning Crusade client, build 2.5.6.70006. Where the game data carries no name for an id, the id is shown as is.