Skip to content
MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Ravage

Spell

Ravage

Physical

Advertisement

Instant castCombat Range

Inflicts normal damage plus 500 to an enemy, causing it to bleed for 2550 damage over 10 sec.

Ravage

Tooltip

Inflicts normal damage plus 500 to an enemy, causing it to bleed for 2550 damage over 10 sec.

How it works

Ravage is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon Damage (effect type 58). Its base value is 500. It scales with 1 times spell power.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 510 per tick. It applies the bleeding mechanic. It ticks every 2 sec, 5 times over the full 10 sec (2550 base in total).

What it does

Ravage is a Physical spell with an instant cast, a range of 5 yards and effects that last 10 sec. When cast it deals weapon damage (base value 500) and applies an aura with the bleeding mechanic every 2 sec. The client files the whole spell under the bleeding mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast timeInstant
Duration10 sec
MechanicBleeding
Effect #1Weapon Damage (58)
Value: 500
Spell power coefficient: 1
Effect #2Apply Aura (6)
Aura type id 3
Value: 510
Mechanic: Bleeding
Period: every 2 sec

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

Read player comments on Ravage at Wowhead (opens Wowhead in a new tab)