Tooltip
A pulse of channeled sonic energy that deals 2000 Nature damage and increases Nature damage taken by 2000 for 45 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.
Resonance is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 2000. It scales with 1 times spell power. Its area radius is 50000 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 14. Its base value is 2000. Its area radius is 50000 yards.
What it does
Resonance is a Nature spell with an instant cast, no range (it targets the caster), a 5 sec cooldown and effects that last 45 sec. When cast it deals Nature damage (base value 2000) in a 50000 yard radius and applies an aura in a 50000 yard radius. It stacks up to 5 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Burning Crusade client, build 2.5.6.70006. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 5 sec |
| Global cooldown | None |
| Duration | 45 sec |
| Proc chance | Always |
| Max stacks | 5 |
| Effect #1 | School Damage (2) Value: 2000 Spell power coefficient: 1 Radius: 50000 yards |
| Effect #2 | Apply Aura (6) Aura type id 14 Value: 2000 Misc value: 8 Radius: 50000 yards |
Raw client values from the Burning Crusade client, build 2.5.6.70006. Where the game data carries no name for an id, the id is shown as is.