How it works
Vengeance is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 100.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 133. Its base value is 75.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 50.
What it does
Vengeance is a Nature spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Burning Crusade client, build 2.5.6.70006. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 79 Value: 100 Misc value: 1 |
| Effect #2 | Apply Aura (6) Aura type id 133 Value: 75 |
| Effect #3 | Apply Aura (6) Aura type id 79 Value: 50 Misc value: 126 |
Raw client values from the Burning Crusade client, build 2.5.6.70006. Where the game data carries no name for an id, the id is shown as is.