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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Vengeance

Spell

Vengeance

Nature

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Instant castSelf Only

Physical damage increased by 100%

Vengeance

Tooltip

Physical damage increased by 100%
Magic damage increased by 50%
Movement speed increased by 75%.

How it works

Vengeance is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 100.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 133. Its base value is 75.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 50.

What it does

Vengeance is a Nature spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 79
Value: 100
Misc value: 1
Effect #2Apply Aura (6)
Aura type id 133
Value: 75
Effect #3Apply Aura (6)
Aura type id 79
Value: 50
Misc value: 126

Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.

Comments

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