How it works
Its aura procs every time its trigger condition is met.
Vengeance is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 100.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 133. Its base value is 75.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 50.
What it does
Vengeance is a Nature spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the WoW Forever beta client, build 1.60.1.70425. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 79 Value: 100 Misc value: 1 |
| Effect #2 | Apply Aura (6) Aura type id 133 Value: 75 |
| Effect #3 | Apply Aura (6) Aura type id 79 Value: 50 Misc value: 126 |
Raw client values from the WoW Forever beta client, build 1.60.1.70425. Where the game data carries no name for an id, the id is shown as is.
Vengeance sounds
The sounds the game plays when Vengeance is cast and lands, straight from the client. Press play, or open a kit for every file and the download formats.
Joined in the WoW Forever beta client: spell visual, then visual kit, then SoundKit, then the sound file. Browse every game sound in the sound archive.
WoW Forever
WoW Forever: what our data shows
A sighting in the beta client is a fact from our own database; the launch roster is Blizzard’s to finalize. World of Warcraft: Forever launches November 4, 2026. World of Warcraft: Forever is Classic+, launching November 4
Comments
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