How it works
Casting it triggers a 1.5 sec global cooldown.
Whirlwind is built from 2 client effects, applied in this order:
- Effect 1 is effect type 121, which the datamine does not name. It scales with 1 times spell power. Its area radius is 8 yards.
- Effect 2 is Weapon % Damage (effect type 31). Its base value is 50.
What it does
Whirlwind is a Physical spell with an instant cast, no range (it targets the caster) and a 10 sec cooldown. When cast it deals a percentage of weapon damage (base value 50).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Burning Crusade client, build 2.5.6.70006. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 10 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Effect 121 Spell power coefficient: 1 Radius: 8 yards |
| Effect #2 | Weapon % Damage (31) Value: 50 |
Raw client values from the Burning Crusade client, build 2.5.6.70006. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Whirlwind appears in: 1 skill line and 1 spell that casts it.
Skill lines
- Warrior (Warrior)Skill line
Spells that cast it
- WhirlwindTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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