Item Set
Field Marshal's Pursuit
A 6-piece Mail item set, with 2-piece, 3-piece, 6-piece bonuses. Data from the Wrath of the Lich King client, build 3.80.2.69874.
Field Marshal's Pursuit
Mail · Bonuses at 2 pieces, 3 pieces, 6 pieces
A 6-piece Mail item set, with 2-piece, 3-piece, 6-piece bonuses.
Field Marshal's Pursuit (0/6)
- Field Marshal's Chain Breastplate
- Field Marshal's Chain Helm
- Field Marshal's Chain Spaulders
- Marshal's Chain Boots
- Marshal's Chain Grips
- Marshal's Chain Legguards
- (2) Set: +20 Stamina.
- (3) Set: Reduces the cooldown of your Concussive Shot by 1 sec.
- (6) Set: +20 Agility.
Set Facts
- Pieces
- 6
- Item level
- 71 to 74
- Quality
- Epic
- Bonus tiers
- 2 pieces, 3 pieces, 6 pieces
- Binding
- Binds when picked up
Set Bonuses
Set Pieces (6)
Field Marshal's Chain BreastplateChestItem level 7428 Stamina23 Agility12 Intellect14 Critical Strike44 Attack Power
Field Marshal's Chain HelmHeadItem level 7428 Stamina23 Agility12 Intellect14 Critical Strike44 Attack Power
Field Marshal's Chain SpauldersShoulderItem level 7421 Stamina18 Agility10 Intellect10 Hit34 Attack Power
Marshal's Chain BootsFeetItem level 7120 Stamina18 Agility9 Intellect10 Hit34 Attack Power
Marshal's Chain GripsHandsItem level 7120 Stamina14 Agility4 Intellect14 Critical Strike28 Attack Power
Marshal's Chain LegguardsLegsItem level 7123 Agility27 Stamina12 Intellect14 Critical Strike44 Attack Power
What the full set adds
Worn together the 6 pieces of Field Marshal's Pursuit add 119 Agility, 59 Intellect, 144 Stamina and 228 Attack Power. It also carries Critical Strike and Hit.
- Agility
- 119 on 6 pieces
- Intellect
- 59 on 6 pieces
- Stamina
- 144 on 6 pieces
- Attack Power
- 228 on 6 pieces
- Critical Strike
- 56 on 4 pieces
- Hit
- 20 on 2 pieces
Agility is the primary stat on every piece that carries one. Of the secondary ratings Attack Power is the heaviest at 228 across 6 pieces, ahead of Critical Strike and Hit.
Armor, slots and requirements
Field Marshal's Pursuit is a mail armor set of 6 pieces covering Head, Shoulder, Chest, Hands, Legs and Feet.
That leaves Neck, Back, Wrist, Waist, Finger and Trinket to be filled from outside the set, 6 of the twelve armor slots.
The pieces run from item level 71 to 74, and each one needs character level 60.
Only a Hunter can equip these pieces.
Every piece binds when it is picked up, so no part of this set can be traded or bought from another player.
Wearing the set
The bonuses come in at 2, 3 and 6 pieces, out of the 6 pieces this set can put on a character at once.
The top bonus needs all 6 pieces, so there is no piece to swap out while it is held.