Item Set
Field Marshal's Regalia
A 6-piece Cloth item set, with 2-piece, 3-piece, 6-piece bonuses. Data from the Wrath of the Lich King client, build 3.80.2.69874.
Field Marshal's Regalia
Cloth · Bonuses at 2 pieces, 3 pieces, 6 pieces
A 6-piece Cloth item set, with 2-piece, 3-piece, 6-piece bonuses.
Field Marshal's Regalia (0/6)
- Field Marshal's Coronet
- Field Marshal's Silk Spaulders
- Field Marshal's Silk Vestments
- Marshal's Silk Footwraps
- Marshal's Silk Gloves
- Marshal's Silk Leggings
- (2) Set: +20 Stamina.
- (3) Set: Reduces the cooldown of your Blink spell by 2 sec.
- (6) Set: Increases spell power by 23.
Set Facts
- Pieces
- 6
- Item level
- 71 to 74
- Quality
- Epic
- Bonus tiers
- 2 pieces, 3 pieces, 6 pieces
- Binding
- Binds when picked up
Set Bonuses
Set Pieces (6)
Field Marshal's CoronetHeadItem level 7428 Stamina17 Intellect6 Spirit14 Critical Strike33 Spell Power
Field Marshal's Silk SpauldersShoulderItem level 7421 Stamina15 Intellect5 Spirit25 Spell Power
Field Marshal's Silk VestmentsChestItem level 7428 Stamina17 Intellect6 Spirit14 Critical Strike33 Spell Power
Marshal's Silk FootwrapsFeetItem level 7114 Intellect23 Stamina6 Spirit21 Spell Power8 Hit
Marshal's Silk GlovesHandsItem level 7122 Stamina12 Intellect5 Spirit27 Spell Power
Marshal's Silk LeggingsLegsItem level 7126 Stamina10 Spirit20 Intellect30 Spell Power14 Critical Strike
What the full set adds
Worn together the 6 pieces of Field Marshal's Regalia add 95 Intellect, 38 Spirit, 148 Stamina and 169 Spell Power. It also carries Critical Strike and Hit.
- Intellect
- 95 on 6 pieces
- Spirit
- 38 on 6 pieces
- Stamina
- 148 on 6 pieces
- Spell Power
- 169 on 6 pieces
- Critical Strike
- 42 on 3 pieces
- Hit
- 8 on 1 piece
Intellect is the primary stat on every piece that carries one. Of the secondary ratings Spell Power is the heaviest at 169 across 6 pieces, ahead of Critical Strike and Hit.
Armor, slots and requirements
Field Marshal's Regalia is a cloth armor set of 6 pieces covering Head, Shoulder, Chest, Hands, Legs and Feet.
That leaves Neck, Back, Wrist, Waist, Finger and Trinket to be filled from outside the set, 6 of the twelve armor slots.
The pieces run from item level 71 to 74, and each one needs character level 60.
Only a Mage can equip these pieces.
Every piece binds when it is picked up, so no part of this set can be traded or bought from another player.
Wearing the set
The bonuses come in at 2, 3 and 6 pieces, out of the 6 pieces this set can put on a character at once.
The top bonus needs all 6 pieces, so there is no piece to swap out while it is held.