Item Set
Grand Marshal's Pursuit
A 5-piece Mail item set, with 2-piece, 4-piece bonuses. Data from the Wrath of the Lich King client, build 3.80.2.69874.
Grand Marshal's Pursuit
Mail · Bonuses at 2 pieces, 4 pieces
A 5-piece Mail item set, with 2-piece, 4-piece bonuses.
Grand Marshal's Pursuit (0/5)
- Grand Marshal's Chain Armor
- Grand Marshal's Chain Gauntlets
- Grand Marshal's Chain Helm
- Grand Marshal's Chain Leggings
- Grand Marshal's Chain Spaulders
- (2) Set: +35 Resilience Rating.
- (4) Set: Reduces the cooldown of your Concussive Shot by 1 sec.
Set Facts
- Pieces
- 5
- Item level
- 115
- Quality
- Epic
- Bonus tiers
- 2 pieces, 4 pieces
- Binding
- Binds when picked up
Set Bonuses
Set Pieces (5)
Grand Marshal's Chain ArmorChestItem level 11551 Stamina24 Agility15 Critical Strike20 Resilience18 Intellect15 Attack Power
Grand Marshal's Chain GauntletsHandsItem level 11537 Stamina25 Agility13 Critical Strike17 Resilience7 Intellect24 Attack Power
Grand Marshal's Chain HelmHeadItem level 11537 Stamina24 Agility17 Critical Strike18 Resilience17 Intellect34 Attack Power
Grand Marshal's Chain LeggingsLegsItem level 11551 Stamina34 Agility17 Critical Strike31 Resilience10 Intellect34 Attack Power
Grand Marshal's Chain SpauldersShoulderItem level 11537 Stamina17 Agility20 Critical Strike19 Resilience5 Intellect26 Attack Power
What the full set adds
Worn together the 5 pieces of Grand Marshal's Pursuit add 124 Agility, 57 Intellect, 213 Stamina and 133 Attack Power. It also carries Resilience and Critical Strike.
- Agility
- 124 on 5 pieces
- Intellect
- 57 on 5 pieces
- Stamina
- 213 on 5 pieces
- Attack Power
- 133 on 5 pieces
- Resilience
- 105 on 5 pieces
- Critical Strike
- 82 on 5 pieces
Agility is the primary stat on every piece that carries one. Of the secondary ratings Attack Power is the heaviest at 133 across 5 pieces, ahead of Resilience and Critical Strike.
Armor, slots and requirements
Grand Marshal's Pursuit is a mail armor set of 5 pieces covering Head, Shoulder, Chest, Hands and Legs.
That leaves Neck, Back, Wrist, Waist, Feet, Finger and Trinket to be filled from outside the set, 7 of the twelve armor slots.
Every piece is item level 115 and needs character level 70.
3 of the 5 pieces carry sockets, 7 in total.
Only a Hunter can equip these pieces.
Every piece binds when it is picked up, so no part of this set can be traded or bought from another player.
Sold to a vendor those 5 pieces return 5c, and the single piece worth most at a vendor is Grand Marshal's Chain Helm at 1c.
Wearing the set
The bonuses come in at 2 and 4 pieces, out of the 5 pieces this set can put on a character at once.
Every bonus is live once 4 pieces are on, which leaves 1 slot free for gear from outside the set without losing anything.