Item Set
Grand Marshal's Redemption
A 5-piece Plate item set, with 2-piece, 4-piece bonuses. Data from the Wrath of the Lich King client, build 3.80.2.69874.
Grand Marshal's Redemption
Plate · Bonuses at 2 pieces, 4 pieces
A 5-piece Plate item set, with 2-piece, 4-piece bonuses.
Grand Marshal's Redemption (0/5)
- Grand Marshal's Ornamented Chestplate
- Grand Marshal's Ornamented Gloves
- Grand Marshal's Ornamented Headguard
- Grand Marshal's Ornamented Leggings
- Grand Marshal's Ornamented Spaulders
- (2) Set: +35 Resilience Rating.
- (4) Set: Increases the effective spell power of your Holy Shock when used as a healing spell by 10%.
Set Facts
- Pieces
- 5
- Item level
- 115
- Quality
- Rare
- Bonus tiers
- 2 pieces, 4 pieces
- Binding
- Binds when picked up
Set Bonuses
Set Pieces (5)
Grand Marshal's Ornamented ChestplateChestItem level 11537 Stamina24 Intellect21 Critical Strike22 Resilience9 Spell Power
Grand Marshal's Ornamented GlovesHandsItem level 11530 Stamina20 Intellect19 Critical Strike12 Resilience21 Spell Power
Grand Marshal's Ornamented HeadguardHeadItem level 11534 Stamina22 Intellect20 Critical Strike20 Resilience19 Spell Power
Grand Marshal's Ornamented LeggingsLegsItem level 11539 Stamina26 Intellect24 Critical Strike24 Resilience28 Spell Power
Grand Marshal's Ornamented SpauldersShoulderItem level 11530 Stamina19 Intellect15 Critical Strike14 Resilience12 Spell Power
What the full set adds
Worn together the 5 pieces of Grand Marshal's Redemption add 111 Intellect, 170 Stamina, 99 Critical Strike and 92 Resilience. It also carries Spell Power.
- Intellect
- 111 on 5 pieces
- Stamina
- 170 on 5 pieces
- Critical Strike
- 99 on 5 pieces
- Resilience
- 92 on 5 pieces
- Spell Power
- 89 on 5 pieces
Intellect is the primary stat on every piece that carries one. Of the secondary ratings Critical Strike is the heaviest at 99 across 5 pieces, ahead of Resilience and Spell Power.
Armor, slots and requirements
Grand Marshal's Redemption is a plate armor set of 5 pieces covering Head, Shoulder, Chest, Hands and Legs.
That leaves Neck, Back, Wrist, Waist, Feet, Finger and Trinket to be filled from outside the set, 7 of the twelve armor slots.
Every piece is item level 115 and needs character level 70.
3 of the 5 pieces carry sockets, 7 in total.
Only a Paladin can equip these pieces.
Every piece binds when it is picked up, so no part of this set can be traded or bought from another player.
Sold to a vendor those 5 pieces return 5c, and the single piece worth most at a vendor is Grand Marshal's Ornamented Headguard at 1c.
Wearing the set
The bonuses come in at 2 and 4 pieces, out of the 5 pieces this set can put on a character at once.
Every bonus is live once 4 pieces are on, which leaves 1 slot free for gear from outside the set without losing anything.