Item Set
Grand Marshal's Sanctuary
A 5-piece Leather item set, with 2-piece, 4-piece bonuses. Data from the Wrath of the Lich King client, build 3.80.2.69874.
Grand Marshal's Sanctuary
Leather · Bonuses at 2 pieces, 4 pieces
A 5-piece Leather item set, with 2-piece, 4-piece bonuses.
Grand Marshal's Sanctuary (0/5)
- Grand Marshal's Dragonhide Gloves
- Grand Marshal's Dragonhide Helm
- Grand Marshal's Dragonhide Legguards
- Grand Marshal's Dragonhide Spaulders
- Grand Marshal's Dragonhide Tunic
- (2) Set: +35 Resilience Rating.
- (4) Set: Increases your movement speed by 15% while in Bear Form, Cat Form, Travel Form, or Moonkin Form.
Set Facts
- Pieces
- 5
- Item level
- 115
- Quality
- Epic
- Bonus tiers
- 2 pieces, 4 pieces
- Binding
- Binds when picked up
Set Bonuses
Set Pieces (5)
Grand Marshal's Dragonhide GlovesHandsItem level 11529 Stamina20 Strength13 Intellect20 Agility19 Resilience23 Spell Power
Grand Marshal's Dragonhide HelmHeadItem level 11521 Stamina22 Strength15 Intellect22 Agility21 Resilience16 Spell Power
Grand Marshal's Dragonhide LegguardsLegsItem level 11530 Stamina23 Strength22 Intellect22 Agility22 Resilience26 Spell Power
Grand Marshal's Dragonhide SpauldersShoulderItem level 11524 Stamina17 Strength13 Intellect17 Agility13 Resilience9 Spell Power
Grand Marshal's Dragonhide TunicChestItem level 11531 Stamina18 Strength18 Intellect18 Agility18 Resilience16 Spell Power
What the full set adds
Worn together the 5 pieces of Grand Marshal's Sanctuary add 100 Strength, 99 Agility, 81 Intellect and 135 Stamina. It also carries Resilience and Spell Power.
- Strength
- 100 on 5 pieces
- Agility
- 99 on 5 pieces
- Intellect
- 81 on 5 pieces
- Stamina
- 135 on 5 pieces
- Resilience
- 93 on 5 pieces
- Spell Power
- 90 on 5 pieces
Strength is the primary stat on every piece that carries one. Of the secondary ratings Resilience is the heaviest at 93 across 5 pieces, ahead of Spell Power.
Armor, slots and requirements
Grand Marshal's Sanctuary is a leather armor set of 5 pieces covering Head, Shoulder, Chest, Hands and Legs.
That leaves Neck, Back, Wrist, Waist, Feet, Finger and Trinket to be filled from outside the set, 7 of the twelve armor slots.
Every piece is item level 115 and needs character level 70.
3 of the 5 pieces carry sockets, 7 in total.
Only a Druid can equip these pieces.
Every piece binds when it is picked up, so no part of this set can be traded or bought from another player.
Sold to a vendor those 5 pieces return 5c, and the single piece worth most at a vendor is Grand Marshal's Dragonhide Helm at 1c.
Wearing the set
The bonuses come in at 2 and 4 pieces, out of the 5 pieces this set can put on a character at once.
Every bonus is live once 4 pieces are on, which leaves 1 slot free for gear from outside the set without losing anything.