Tooltip
Ambush the target, causing 275% weapon damage plus 77 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 2 combo points.
How it works
Each cast of Ambush costs 60 Energy. Casting it triggers a 1 sec global cooldown.
Ambush is built from 3 client effects, applied in this order:
- Effect 1 is effect type 121, which the datamine does not name. Its base value is 28. It scales with 1 times spell power.
- Effect 2 is Weapon % Damage (effect type 31). Its base value is 275. It scales with 1 times spell power.
- Effect 3 is effect type 328, which the datamine does not name. Its base value is 2.
What it does
Ambush is a Physical spell with an instant cast and a range of 5 yards. When cast it deals a percentage of weapon damage (base value 275).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 60 Energy |
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Effect #1 | Effect 121 Value: 28 Spell power coefficient: 1 |
| Effect #2 | Weapon % Damage (31) Value: 275 Spell power coefficient: 1 |
| Effect #3 | Effect 328 Value: 2 |
Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Ambush appears in: 1 skill line.
Skill lines
- Rogue (Rogue), learned automaticallySkill line
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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