Tooltip
Finishing move that reduces the movement of the target by 50% for 6 sec and causes increased thrown weapon damage:
1 point : - damage
2 points: - damage
3 points: - damage
4 points: - damage
5 points: - damage
How it works
Each cast of Deadly Throw costs 35 Energy. Casting it triggers a 1 sec global cooldown.
Deadly Throw is built from 3 client effects, applied in this order:
- Effect 1 is Weapon Damage (effect type 58). Its base value is 59.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50. It applies the snared mechanic.
- Effect 3 is Dummy (effect type 3).
What it does
Deadly Throw is a Physical spell with an instant cast, a range of 30 yards and effects that last 6 sec. When cast it deals weapon damage (base value 59) and applies an aura with the snared mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 35 Energy |
| Range | 30 yards (Ranged Weapon) |
| Cast time | Instant |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Duration | 6 sec |
| Effect #1 | Weapon Damage (58) Value: 59 |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -50 Mechanic: Snared |
| Effect #3 | Dummy (3) |
Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.