Tooltip
Imprisions the target in crystal, dealing 10% of their maximum health as Nature damage and stunning them for 5 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Crystal Prison is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 89. Its base value is 10 per tick. It ticks every 1 sec, 5 times over the full 5 sec (50 base in total).
What it does
Crystal Prison is a Nature spell with an instant cast, a range of 60 yards, a 6 sec cooldown and effects that last 5 sec. When cast it applies an aura and applies an aura every 1 sec. The client files the whole spell under the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 60 yards (Extra Long Range) |
| Cast time | Instant |
| Cooldown | 6 sec |
| Global cooldown | None |
| Duration | 5 sec |
| Mechanic | Stunned |
| Effect #1 | Apply Aura (6) Aura type id 12 |
| Effect #2 | Apply Aura (6) Aura type id 89 Value: 10 Period: every 1 sec |
Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.