Skip to content
Crystal Prison

Spell

Crystal Prison

Nature

Advertisement

Instant cast6 sec cooldownExtra Long Range

Imprisons the target in crystal, inflicting 10% of their maximum health per sec as Nature damage and stunning them for 5 sec.

Crystal Prison

Tooltip

Imprisons the target in crystal, inflicting 10% of their maximum health per sec as Nature damage and stunning them for 5 sec.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Crystal Prison is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 12.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 89. Its base value is 10 per tick. It ticks every 1 sec, 5 times over the full 5 sec (50 base in total).

What it does

Crystal Prison is a Nature spell with an instant cast, a range of 60 yards, a 6 sec cooldown and effects that last 5 sec. When cast it applies an aura and applies an aura every 1 sec. The client files the whole spell under the stunned mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range60 yards (Extra Long Range)
Cast timeInstant
Cooldown6 sec
Global cooldownNone
Duration5 sec
MechanicStunned
Effect #1Apply Aura (6)
Aura type id 12
Effect #2Apply Aura (6)
Aura type id 89
Value: 10
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

Read player comments on Crystal Prison at Wowhead (opens Wowhead in a new tab)