Tooltip
This ability produces a high amount of threat.
How it works
Each cast of Death and Decay costs 1 Power (20). Casting it triggers a 1.5 sec global cooldown.
- Effect 1 is Persistent Area Aura (effect type 27). It applies aura type 226. Its base value is 26 per tick. Its area radius is 10 yards. It ticks every 1 sec, 10 times over the full 10 sec (260 base in total).
What it does
Death and Decay is a Shadow spell with an instant cast, a range of 30 yards, a 30 sec cooldown and effects that last 10 sec. When cast it leaves a persistent area effect on the ground in a 10 yard radius every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Cost | 1 Power (20) |
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Cooldown | 30 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 10 sec |
| Effect #1 | Persistent Area Aura (27) Aura type id 226 Value: 26 Radius: 10 yards Period: every 1 sec |
Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Death and Decay appears in: 1 skill line.
Skill lines
- Death Knight (Death Knight), learned automaticallySkill line
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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