Tooltip
Offensive Arcane spells generate 0 Solar Energy, and offensive Nature spells generate 0 Lunar Energy. Each lasts 20 sec and stacks up to $1309554u times.
Solar Energy increases your Nature damage, and Lunar Energy increases your Arcane damage by an amount equal to 0% of your spell critical strike chance. This bonus is increased to 0% while Eclipse is active.
Upon reaching total Energy, you trigger Eclipse for 20 sec, enabling Elune's Orbital Cannon. When Eclipse expires, or Elune's Orbital Cannon is fired, all Lunar and Solar Energy is removed.
Spell facts
SchoolPhysical
Cast timeInstant
EffectApply Aura
ClassDruid
RangeSelf Only
Taught byBalance (skill 1)
Spell ID48516
Datamined from the current retail build. Numbers that scale with level or stats are shown at their base value.