Tooltip
The enemy target is swarmed by insects, decreasing their chance to hit by 3% and causing 144 Nature damage over 12 sec.
How it works
Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Insect Swarm is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 24 per tick. It scales with 0.2 times spell power. It ticks every 2 sec, 6 times over the full 12 sec (144 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 54. Its base value is -3. It scales with 1 times spell power.
What it does
Insect Swarm is a Nature spell with an instant cast, a range of 30 yards and effects that last 12 sec. When cast it applies an aura every 2 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 12 sec |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 24 Spell power coefficient: 0.2 Period: every 2 sec |
| Effect #2 | Apply Aura (6) Aura type id 54 Value: -3 Spell power coefficient: 1 |
Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.