Tooltip
Lacerates the enemy target, dealing 31 damage and making them bleed for 155 damage over 15 sec and causing a high amount of threat. Damage increased by attack power. This effect on the same target.
How it works
Each cast of Lacerate costs 15 Rage. Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Lacerate is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 31 per tick. It applies the bleeding mechanic. It ticks every 3 sec, 5 times over the full 15 sec (155 base in total).
- Effect 2 is School Damage (effect type 2). Its base value is 31.
What it does
Lacerate is a Physical spell with an instant cast, a range of 5 yards and effects that last 15 sec. When cast it applies an aura with the bleeding mechanic every 3 sec and deals Physical damage (base value 31). It stacks up to 5 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 15 Rage |
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 15 sec |
| Proc chance | Always |
| Max stacks | 5 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 31 Mechanic: Bleeding Period: every 3 sec |
| Effect #2 | School Damage (2) Value: 31 |
Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.