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Wrath of the Lich KingWrath of the Lich King era data from Blizzard's titan client, build 3.80.2.69874Also on WoW Forever · Classic Era · The Burning Crusade · MoP Classic · Retail (Midnight)
Magnetic Core

Spell

Magnetic Core

Physical

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Instant castTen yards

Deploying this magnet under the Aerial Command Unit will temporarily bring it to the ground and disable it.

Magnetic Core

Tooltip

Deploying this magnet under the Aerial Command Unit will temporarily bring it to the ground and disable it. While it remains disabled, it will take an additional 50% damage from all sources.

How it works

Its aura procs every time its trigger condition is met.

  1. Effect 1 is Summon (effect type 28). Its base value is 1.

What it does

Magnetic Core is a spell with an instant cast, a range of 10 yards and an effect that lasts until cancelled. When cast it summons a creature.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range10 yards (Ten yards)
Cast timeInstant
DurationInfinite
Proc chanceAlways
Effect #1Summon (28)
Value: 1
Misc value: 34068, 64

Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Magnetic Core appears in: 1 boss encounter.

Boss encounters

  • Mimiron in Ulduar
    Journal section: Stage Three: Aerial Command Unit > Assault Bot > Magnetic Core
    Encounter creatures: MimironRaid boss ability

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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