Tooltip
Fires a shell filled with napalm at a random enemy target. The shell explodes upon impact, dealing 9425 to 10575 Fire damage instantly and an additional 48000 over 8 sec. This effect attempts to target enemies over 15 yards away if possible.
How it works
Napalm Shell is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 9425. Its area radius is 5 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 6000 per tick. Its area radius is 5 yards. It ticks every 1 sec, 8 times over the full 8 sec (48000 base in total).
What it does
Napalm Shell is a Fire spell with a 2 sec cast, an unlimited range and effects that last 8 sec. When cast it deals Fire damage (base value 9425) in a 5 yard radius and applies an aura in a 5 yard radius every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | 2 sec |
| Duration | 8 sec |
| Effect #1 | School Damage (2) Value: 9425 Radius: 5 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 6000 Radius: 5 yards Period: every 1 sec |
Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.