Tooltip
Fires a shell filled with napalm at a random enemy target. The shell explodes upon impact, dealing 28.5486 Fire damage instantly and an additional 228.389 over 8 sec. This effect attempts to target enemies over 15 yards away if possible.
How it works
Napalm Shell is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 28.5486. Its area radius is 5 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 28.5486 per tick. Its area radius is 5 yards. It ticks every 1 sec, 8 times over the full 8 sec (228.39 base in total).
What it does
Napalm Shell is a Fire spell with a 2 sec cast, an unlimited range and effects that last 8 sec. When cast it deals Fire damage (base value 28.5486) in a 5 yard radius and applies an aura in a 5 yard radius every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | 2 sec |
| Duration | 8 sec |
| Effect #1 | School Damage (2) Value: 28.5486 Radius: 5 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 28.5486 Radius: 5 yards Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.