Tooltip
A spore cloud fills the area, dealing 1080 to 1320 Nature damage and additional nature damage every 3 sec for 20 sec.
How it works
Spore Cloud is built from 2 client effects, applied in this order:
- Effect 1 is Persistent Area Aura (effect type 27). It applies aura type 23. Its area radius is 8 yards. It ticks every 3 sec. It triggers Spore Cloud.
- Effect 2 is School Damage (effect type 2). Its base value is 1080. Its area radius is 8 yards.
What it does
Spore Cloud is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 20 sec. When cast it leaves a persistent area effect on the ground in an 8 yard radius every 3 sec and deals Nature damage (base value 1080) in an 8 yard radius. It also casts Spore Cloud (record #38653).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 20 sec |
| Effect #1 | Persistent Area Aura (27) Aura type id 23 Radius: 8 yards Period: every 3 sec Trigger spell: Spore Cloud |
| Effect #2 | School Damage (2) Value: 1080 Radius: 8 yards |
Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.