Tooltip
Inflicts Nature damage to nearby enemies every 2 sec. and reduces enemies' armor by 15% for 20 sec.
How it works
Spore Cloud is built from 2 client effects, applied in this order:
- Effect 1 is Persistent Area Aura (effect type 27). It applies aura type 3. Its base value is 25 per tick. Its area radius is 6 yards. It ticks every 2 sec, 10 times over the full 20 sec (250 base in total).
- Effect 2 is Persistent Area Aura (effect type 27). It applies aura type 101. Its base value is -15. Its area radius is 6 yards.
What it does
Spore Cloud is a Nature spell with a 1 sec cast, a range of 5 yards and effects that last 20 sec. When cast it leaves a persistent area effect on the ground in a 6 yard radius every 2 sec and leaves a persistent area effect on the ground in a 6 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | 1 sec |
| Duration | 20 sec |
| Effect #1 | Persistent Area Aura (27) Aura type id 3 Value: 25 Radius: 6 yards Period: every 2 sec |
| Effect #2 | Persistent Area Aura (27) Aura type id 101 Value: -15 Misc value: 1 Radius: 6 yards |
Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.