Tooltip
Creates a cloud of lightning that lasts 10 sec., blasting all enemies in a selected area for 5088 to 5912 Nature damage and inflicting 3500 to 4500 additional damage every 2 sec.
How it works
Its aura procs every time its trigger condition is met.
Thundershock is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 5088. Its area radius is 5 yards.
- Effect 2 is Persistent Area Aura (effect type 27). It applies aura type 3. Its base value is 3500 per tick. It scales with 1 times spell power. Its area radius is 5 yards. It ticks every 2 sec, 5 times over the full 10 sec (17500 base in total).
What it does
Thundershock is a Nature spell with an instant cast, a range of 30 yards and effects that last 10 sec. When cast it deals Nature damage (base value 5088) in a 5 yard radius and leaves a persistent area effect on the ground in a 5 yard radius every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Duration | 10 sec |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 5088 Radius: 5 yards |
| Effect #2 | Persistent Area Aura (27) Aura type id 3 Value: 3500 Spell power coefficient: 1 Radius: 5 yards Period: every 2 sec |
Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.