Tooltip
Silences the enemy for 3 sec. If used on a casting target, it will counter the enemy's spellcast, preventing any spell from that school of magic from being cast for 8 sec.
How it works
Each cast of Spell Lock costs 200 Mana. Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Spell Lock is built from 2 client effects, applied in this order:
- Effect 1 is Interrupt Cast (effect type 68). It applies the interrupted mechanic.
- Effect 2 is Trigger Spell (effect type 64). It scales with 1 times spell power. It applies the silenced mechanic. It triggers Spell Lock.
What it does
Spell Lock is a Shadow spell with an instant cast, a range of 30 yards, a 30 sec cooldown and effects that last 8 sec. When cast it interrupts spellcasting with the interrupted mechanic. It also casts Spell Lock (record #24259).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Cost | 200 Mana |
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Cooldown | 30 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 8 sec |
| Proc chance | Always |
| Effect #1 | Interrupt Cast (68) Mechanic: Interrupted |
| Effect #2 | Trigger Spell (64) Spell power coefficient: 1 Mechanic: Silenced Trigger spell: Spell Lock |
Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Spell Lock appears in: 1 skill line.
Skill lines
- Pet - Felhunter, learned automaticallySkill line
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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