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Classic EraVanilla 1.15 · Anniversary, Hardcore and Era realms · Classic Era auction houseAlso on WoW Forever · The Burning Crusade · Wrath of the Lich King · MoP Classic · Retail (Midnight)
Spinal Reaper

Spell

Spinal Reaper

Physical

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Instant castSelf Only

Physical spell.

Spinal Reaper

How it works

Its aura procs every time its trigger condition is met.

Spinal Reaper is built from 2 client effects, applied in this order:

  1. Effect 1 is Energize (effect type 30). Its base value is 150. It scales with 1 times spell power.
  2. Effect 2 is Energize (effect type 30). Its base value is 200. It scales with 1 times spell power.

What it does

Spinal Reaper is a Physical spell with an instant cast and no range (it targets the caster). When cast it restores a resource (base value 150) and restores a resource (base value 200).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Proc chanceAlways
Effect #1Energize (30)
Value: 150
Spell power coefficient: 1
Effect #2Energize (30)
Value: 200
Spell power coefficient: 1
Misc value: 1

Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Spinal Reaper appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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