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Spinal Reaper

Spell

Spinal Reaper

Physical

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Instant castSelf Only

Energizes you with (100% of Spell Power) mana or 20 rage.

Spinal Reaper

Tooltip

Energizes you with (100% of Spell Power) mana or 20 rage.

How it works

Spinal Reaper is built from 2 client effects, applied in this order:

  1. Effect 1 is Energize (effect type 30). It scales with 1 times spell power.
  2. Effect 2 is Energize (effect type 30). Its base value is 200. It scales with 1 times spell power.

What it does

Spinal Reaper is a Physical spell with an instant cast and no range (it targets the caster). When cast it restores a resource and restores a resource (base value 200).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Energize (30)
Spell power coefficient: 1
Effect #2Energize (30)
Value: 200
Spell power coefficient: 1
Misc value: 1

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Spinal Reaper appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

WoW Forever

WoW Forever: what our data shows

Sighted in the WoW Forever beta clientBuild 1.60.1.70532, read from the beta game data we hold
Also in the Classic Era clientYes - this spell is in the Classic Era client's data too
Effect rows sighted2 effect rows in the beta client's data

A sighting in the beta client is a fact from our own database; the launch roster is Blizzard’s to finalize. World of Warcraft: Forever launches November 4, 2026. World of Warcraft: Forever is Classic+, launching November 4

Comments

Read player comments on Spinal Reaper at Wowhead (opens Wowhead in a new tab)