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Classic EraVanilla 1.15 · Anniversary, Hardcore and Era realms · Classic Era auction houseAlso on WoW Forever · The Burning Crusade · Wrath of the Lich King · MoP Classic · Retail (Midnight)
Water Walking

Spell

Water Walking

Nature

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Instant castMedium Range

Allows the friendly target to walk across water for 10 min.

Water Walking

Tooltip

Allows the friendly target to walk across water for 10 min. Any damage will cancel the effect.

How it works

Each cast of Water Walking costs 95 Mana. Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1. Its aura procs every time its trigger condition is met.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 104.

What it does

Water Walking is a Nature spell with an instant cast, a range of 30 yards and effects that last 10 min. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Cost95 Mana
Range30 yards (Medium Range)
Cast timeInstant
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration10 min
Dispel typeDispel type id 1
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 104

Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.

Reagents

Used by

Where is this spell used?

Water Walking appears in: 1 skill line.

Skill lines

  • Shaman (Shaman), learned automaticallySkill line

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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