Tooltip
Allows the friendly target to walk across water for 10 min. Any damage will cancel the effect.
How it works
Casting it triggers a 1.5 sec global cooldown.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 104.
What it does
Water Walking is a Nature spell with an instant cast, a range of 30 yards and effects that last 10 min. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 10 min |
| Effect #1 | Apply Aura (6) Aura type id 104 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Water Walking appears in: 1 skill line.
Skill lines
- Shaman (Shaman), learned automaticallySkill line
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Water Walking at Wowhead (opens Wowhead in a new tab)