Tooltip
Inflicts 10 Nature damage and an additional 2 damage every 3 sec. to enemies in a cone in front of the caster. Lasts 15 sec.
How it works
Its aura procs every time its trigger condition is met.
Acid Breath is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 2 per tick. It scales with 0.1 times spell power. Its area radius is 10 yards. It ticks every 3 sec, 5 times over the full 15 sec (10 base in total).
- Effect 2 is School Damage (effect type 2). Its base value is 10. It scales with 1 times spell power. Its area radius is 10 yards.
What it does
Acid Breath is a Nature spell with an instant cast, a range of 5 yards and effects that last 15 sec. When cast it applies an aura in a 10 yard radius every 3 sec and deals Nature damage (base value 10) in a 10 yard radius. It stacks up to 10 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Duration | 15 sec |
| Proc chance | Always |
| Max stacks | 10 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 2 Spell power coefficient: 0.1 Radius: 10 yards Period: every 3 sec |
| Effect #2 | School Damage (2) Value: 10 Spell power coefficient: 1 Radius: 10 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.