Tooltip
The caster banishes their current target to the spirit world. Only by facing the torments therein can the victim free themselves.
How it works
Its aura procs every time its trigger condition is met.
Banishment is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 261. Its area radius is 100 yards.
- Effect 2 is effect type 140, which the datamine does not name. It triggers spell id 131679.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 260.
What it does
Banishment is a spell with an instant cast, a range of 100 yards and effects that last 30 sec. When cast it applies an aura in a 100 yard radius and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| Range | 100 yards (Vision Range) |
|---|---|
| Cast time | Instant |
| Duration | 30 sec |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 261 Misc value: 173 Radius: 100 yards |
| Effect #2 | Effect 140 Trigger spell id 131679 |
| Effect #3 | Apply Aura (6) Aura type id 260 Misc value: 905 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.