Tooltip
Enemies filled with pride are banished to a realm of corruption, leaving behind a physical manifestation of their pride. Once banished, they cannot escape until the physical form of their pride has been destroyed and suffer 125000 Shadow damage every 3 sec.
How it works
Banishment is built from 6 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 260.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 261.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 241.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 437. Its base value is 11.
- Effect 5 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 125000 per tick. It ticks every 3 sec.
- Effect 6 is Trigger Spell (effect type 64). It triggers spell id 149092.
What it does
Banishment is a Shadow spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura and applies an aura every 3 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 260 Misc value: 997 |
| Effect #2 | Apply Aura (6) Aura type id 261 Misc value: 173 |
| Effect #3 | Apply Aura (6) Aura type id 241 |
| Effect #4 | Apply Aura (6) Aura type id 437 Value: 11 |
| Effect #5 | Apply Aura (6) Aura type id 3 Value: 125000 Period: every 3 sec |
| Effect #6 | Trigger Spell (64) Trigger spell id 149092 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.