Tooltip
Inflicts damage equal to 50% of all players' health.
How it works
Calamity is built from 2 client effects, applied in this order:
- Effect 1 is effect type 165, which the datamine does not name. Its base value is 50. Its area radius is 200 yards.
- Effect 2 is effect type 165, which the datamine does not name. Its base value is 50. Its area radius is 200 yards.
What it does
Calamity is a Shadow spell with an instant cast and a range of 200 yards.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 200 yards (Two-Hundred Yard Range) |
| Cast time | Instant |
| Effect #1 | Effect 165 Value: 50 Radius: 200 yards |
| Effect #2 | Effect 165 Value: 50 Radius: 200 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.