How it works
Charge is built from 2 client effects, applied in this order:
- Effect 1 is effect type 96, which the datamine does not name.
- Effect 2 is Trigger Spell (effect type 64). It scales with 1 times spell power. It triggers Guillotine.
What it does
Charge is a spell with an instant cast and a range of 100 yards. It also casts Guillotine.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range) |
| Cast time | Instant |
| Effect #1 | Effect 96 |
| Effect #2 | Trigger Spell (64) Spell power coefficient: 1 Trigger spell: Guillotine |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.