Tooltip
Charges an enemy, inflicting normal damage plus and stuns the opponent for 2 sec.
How it works
Charge is built from 3 client effects, applied in this order:
- Effect 1 is effect type 96, which the datamine does not name.
- Effect 2 is Weapon Damage (effect type 58). Its base value is 75. It scales with 1 times spell power.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 12. It scales with 1 times spell power.
What it does
Charge is a Physical spell with an instant cast, a range of 40 yards and effects that last 2 sec. When cast it deals weapon damage (base value 75) and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Duration | 2 sec |
| Effect #1 | Effect 96 |
| Effect #2 | Weapon Damage (58) Value: 75 Spell power coefficient: 1 |
| Effect #3 | Apply Aura (6) Aura type id 12 Spell power coefficient: 1 |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.