How it works
Charge is built from 3 client effects, applied in this order:
- Effect 1 is effect type 149, which the datamine does not name. Its area radius is 3 yards.
- Effect 2 is Trigger Missile (effect type 32). It triggers Eject Passenger 2.
- Effect 3 is Trigger Missile (effect type 32). It triggers Oaf Smash.
What it does
Charge is a spell with an instant cast and a range of 100 yards. When cast it launches a missile. It also casts Eject Passenger 2 and Oaf Smash.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | Instant |
| Effect #1 | Effect 149 Radius: 3 yards |
| Effect #2 | Trigger Missile (32) Trigger spell: Eject Passenger 2 |
| Effect #3 | Trigger Missile (32) Trigger spell: Oaf Smash |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.