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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Charge

Spell

Charge

Physical

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Instant castTower 100

Physical spell.

Charge

How it works

Charge is built from 3 client effects, applied in this order:

  1. Effect 1 is effect type 149, which the datamine does not name. Its area radius is 3 yards.
  2. Effect 2 is Trigger Missile (effect type 32). It triggers Eject Passenger 2.
  3. Effect 3 is Trigger Missile (effect type 32). It triggers Rush.

What it does

Charge is a spell with an instant cast and a range of 100 yards. When cast it launches a missile. It also casts Eject Passenger 2 and Rush.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Tower 100)
Cast timeInstant
Effect #1Effect 149
Radius: 3 yards
Effect #2Trigger Missile (32)
Trigger spell: Eject Passenger 2
Effect #3Trigger Missile (32)
Trigger spell: Rush

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

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