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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Rush

Spell

Rush

Physical

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Instant castSelf Only

Physical spell.

Rush

How it works

Rush is built from 2 client effects, applied in this order:

  1. Effect 1 is Knock Back (effect type 98). Its base value is 100. Its area radius is 1 yards.
  2. Effect 2 is School Damage (effect type 2). Its base value is 10000. Its area radius is 1 yards.

What it does

Rush is a Physical spell with an instant cast and no range (it targets the caster). When cast it has a Knock Back effect in a 1 yard radius and deals Physical damage (base value 10000) in a 1 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Knock Back (98)
Value: 100
Misc value: 100, 100
Radius: 1 yards
Effect #2School Damage (2)
Value: 10000
Radius: 1 yards

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Rush appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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