Tooltip
Throws a pair of daggers at an enemy, inflicting Physical damage every 1 sec. for 9 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Deadly Throw is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 13 per tick. It ticks every 1 sec, 9 times over the full 9 sec (117 base in total).
- Effect 2 is Trigger Spell (effect type 64). It triggers spell id 126954.
What it does
Deadly Throw is a spell with an instant cast, a range of 40 yards, an 8 sec cooldown and effects that last 9 sec. When cast it applies an aura every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Cooldown | 8 sec |
| Global cooldown | None |
| Duration | 9 sec |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 13 Period: every 1 sec |
| Effect #2 | Trigger Spell (64) Trigger spell id 126954 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.