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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Deadly Throw

Spell

Deadly Throw

Physical

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Rogue

Instant castRanged Weapon

Finishing move that reduces the movement speed of the target by 50% for 6 sec.

Deadly Throw

Tooltip

Finishing move that reduces the movement speed of the target by 50% for 6 sec. If performed with 3 combo points, also interrupts spellcasting and prevents any spell in that school from being cast for a period of time.
Damage dealt:
1 point : - damage
2 points: - damage
3 points: - damage
4 points: - damage
5 points: - damage

How it works

Each cast of Deadly Throw costs 35 Energy. Casting it triggers a 1 sec global cooldown.

Deadly Throw is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 1.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50. It applies the snared mechanic.

What it does

Deadly Throw is a Physical spell with an instant cast, a range of 30 yards and effects that last 6 sec. When cast it deals Physical damage (base value 1) and applies an aura with the snared mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Cost35 Energy
Range30 yards (Ranged Weapon)
Cast timeInstant
Global cooldown1 sec
GCD categoryCategory id 133
Duration6 sec
Effect #1School Damage (2)
Value: 1
Effect #2Apply Aura (6)
Aura type id 33
Value: -50
Mechanic: Snared

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

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