Tooltip
Throws a dagger at an enemy target, dealing 2400% weapon damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 3 sec.
How it works
Its aura procs every time its trigger condition is met.
Deadly Throw is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 2400.
- Effect 2 is Interrupt Cast (effect type 68). It applies the interrupted mechanic.
What it does
Deadly Throw is a Physical spell with an instant cast, a range of 8-30 yards and effects that last 3 sec. When cast it deals Physical damage (base value 2400) and interrupts spellcasting with the interrupted mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 8-30 yards (Death Grip) |
| Cast time | Instant |
| Duration | 3 sec |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 2400 |
| Effect #2 | Interrupt Cast (68) Mechanic: Interrupted |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.