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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Death Pact

Spell

Death Pact

Shadow

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Death Knight

Instant cast2 min cooldownSelf Only

Drain vitality from an undead minion, healing the Death Knight for 50% of his maximum health and causing the minion to suffer damage equal to 50% of its maximum health.

Death Pact

Tooltip

Drain vitality from an undead minion, healing the Death Knight for 50% of his maximum health and causing the minion to suffer damage equal to 50% of its maximum health.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Death Pact is built from 3 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3).
  2. Effect 2 is effect type 165, which the datamine does not name. Its base value is 50. Its area radius is 100 yards.
  3. Effect 3 is Heal (effect type 10). Its base value is 50.

What it does

Death Pact is a Shadow spell with an instant cast, no range (it targets the caster) and a 2 min cooldown. When cast it heals (base value 50).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
RangeSelf Only
Cast timeInstant
Cooldown2 min
Global cooldownNone
Effect #1Dummy (3)
Effect #2Effect 165
Value: 50
Radius: 100 yards
Effect #3Heal (10)
Value: 50

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Death Pact appears in: 1 talent.

Talents

  • Death Pact for Death Knight (Blood, Frost, Unholy)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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