Tooltip
Sacrifices an undead minion, healing the Death Knight for 40% of his maximum health. This heal cannot be a critical.
How it works
Each cast of Death Pact costs 40 Runic Power. Casting it triggers a 1.5 sec global cooldown.
Death Pact is built from 3 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is Instakill (effect type 1). Its area radius is 100 yards.
- Effect 3 is Heal (effect type 10). Its base value is 40.
What it does
Death Pact is a Shadow spell with an instant cast, no range (it targets the caster) and a 2 min cooldown. When cast it kills the target outright in a 100 yard radius and heals (base value 40).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Cost | 40 Runic Power |
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 2 min |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Dummy (3) |
| Effect #2 | Instakill (1) Radius: 100 yards |
| Effect #3 | Heal (10) Value: 40 |
Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Death Pact appears in: 1 talent.
Talents
- Death Pact for Death Knight (Blood, Frost, Unholy)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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