Death Pact
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.
Tree position
In the Blood Death Knight talent tree, Death Pact sits in the Death Knight class talents, row 4 of 10. It is a single-point node.
Connected above
The tree draws a line into Death Pact from Unholy Momentum.
Connected below
Death Pact leads on to Anti-Magic Zone, Death Defiance and Unholy Bond.
Anti-Magic ZonePlaces an Anti-Magic Zone for 6 sec, reducing the magic damage taken by party or raid members by 15%.
Death DefianceThe cooldown of Death Pact is reduced by 30 sec, and you receive 50% increased healing while its healing absorb is active.
Unholy BondIncreases the effectiveness of your Runeforge effects by 20%.
Same row
Also on this row: Coldthirst, Proliferating Chill, Permafrost, Veteran of the Third War, Brittle and Blood Bond.
ColdthirstSuccessfully interrupting an enemy with Mind Freeze grants 10 Runic Power and reduces its cooldown by 3 sec.
Proliferating ChillChains of Ice affects 1 additional nearby enemy.
PermafrostYour auto attack damage grants you an absorb shield equal to 50% of the damage dealt.
Veteran of the Third WarStamina increased by 20%. Damage taken reduced.
BrittleYour diseases have a chance to weaken your enemy causing your attacks against them to deal 6% increased damage for 5 sec.

Talent trees
Death Pact is in the talent tree of 3 specializations. Death Knight: Blood (Tank), Frost (DPS), Unholy (DPS).
Death Pact Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)