Tooltip
Instantly shocks the target with concussive force, causing 1235 to 1365 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 3 sec.
How it works
Casting it triggers a 1 sec global cooldown. Its aura procs every time its trigger condition is met.
Earth Shock is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 1235.
- Effect 2 is Interrupt Cast (effect type 68). It applies the interrupted mechanic.
What it does
Earth Shock is a Nature spell with an instant cast, a range of 20 yards, a 6 sec cooldown and effects that last 3 sec. When cast it deals Nature damage (base value 1235) and interrupts spellcasting with the interrupted mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 20 yards (Twenty yards) |
| Cast time | Instant |
| Cooldown | 6 sec |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Duration | 3 sec |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 1235 |
| Effect #2 | Interrupt Cast (68) Mechanic: Interrupted |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.